The summer of 2024 is one of games, marked by the Paris Olympics, and the Olympics in art known as the Venice Biennale. LEAP’s Spring/Summer issue is set in a gaming mood too. The issue focuses on themes related to sports, competition, games, and the myriad rules we set up in order to play these games. Through the lens of games, LEAP delves into the aesthetic experiences in contemporary life and the rules that govern them.
Contents
The Aesthetic Transformation of Motion
Text by Luan Zhichao
Imagination of the Other
Project by Gai Qizheng
War Reflections and the Apocalypse Imaginations in Fallout
Text by Lu Yahuai
Burning Image, Chilling Memory
Text by Wang Shuman
my playbench in the workground
Project by Huidi Xiang
Life as Game: The Boys of Summer
Text by Clara Che Wei Peh
Pot Notes: Dual Basis
Project by Shao Jie
Dark Play: Ontological Life Experience of Game Modification
Text by Lan Jiang
Trophy
Project by Zhou Yan
The Phantom Pain of Language
Text by Yuxiang Dong
Dysdance
Project by Yao Qingmei
Xiao Long Hua: Don’t Tire Yourself Out
Interview by Nie Xiaoyi
We lovingly devise your public flop
Project by Chao-Ying Rao & Rachel McBrinn
Biennales and the Exhibitionary in the Global South: Notes from Diriyah
Text by Ho Rui An
The Only Exit
Project by Wang Yifan